Working at Ready At Studios as the sole UI Artist and UI Designer, I created this content for Deformers, a multiplayer brawler (and couch co-op) game created for PC, XBOXONE, and PS4. All UI was implemented using sprite sheets and Squirrel between myself and our UI Programmer. The primary programs used for this project were Illustrator, Photoshop, and After Effects.

 
 
 
 

Logo and Color Palettes

 

Main Menu Flow

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HUD Design

Power Icons

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Lobby/Pre-Game

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Deathmatch Gameplay

 

Character Icons

 

Workshop Design

 

Formball Gameplay

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Motion Graphics